Sme’s item-based promotions, starting options menu, TrapRework and assistance with summoner AI.laqieer’s world map installation utilities.Teraspark’s staff/item range rework and item effect rework.macplustrees’ base-stat promotion gains.Circleseverywhere’s Modular Stat Screens, Custom Spell Animation Engine and everything2ea modules.In the meantime, depositing the blank item should allow you to continue without ill effects. I think this one will require a Lua script to effectively debug. Some issues with Lukas having a blank item in his inventory upon starting Act 3 have been reported.Choosing “Suspend” from the battle map menu works as intended. Some glitches may occur when hard-resetting and resuming while in the middle of a player phase action.Certain frame-perfect inputs may cause issues with pop-up notification background transparency.sav file in which the issue persists after resuming the chapter. If you encounter these issues, please provide me with files to replicate the issue–whether these are savestates or TAS inputs or a. We haven’t been able to replicate these to test for solutions, as they involve frame-perfect inputs. While all major bugs have now been addressed, some minor bugs remain. Available in English, Chinese and (WIP) Spanish.All-new GBA remixes of Gaiden and Echoes soundtrack.Sacred Springs allowing units to gain experience, stat boosts, or even revive dead units.Additional units to fill gaps in the Echoes roster (a Thief and an axe user).Still CGs adapted from Echoes (and some original art!).A functional world map that can be explored, just like in the originals.Female sages can now promote into female dread fighters and take part in the loop as well. The dread fighter → villager loop is also included. 3rd tier classes, with expanded caps allowing stats to reach 40.(Faye now has access to the Archer line.) Branching promotions for the Villager classes, with 5 possible class options for each.Think carefully about how to approach WTA and WTD! Weapon Triangle applies to equippable weapons and can be one-sided.Different maps and objectives from the source games. ![]() Various mechanics tweaks to mirror Echoes and Gaiden’s combat system, including the EXP formula.The Gaiden/Echoes magic system, where spells are learned by level-up, are accessible through the B.Magic or W.Magic menu, and cost HP to cast.The complete patch includes all of Shadows of Valentia’s 5 story acts, with 46 story maps, 1 gaiden chapter, and 8 repeatable maps. Sacred Echoes is a demake of Fire Emblem Echoes: Shadows of Valentia for the GBA.
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